Wizard101 is a family-friendly, kid-focused MMO. This re-review is going to focus on the market along with those two facts into which the game fits so perfectly. While there isn’t any question that W101 has a great deal to give to mature players, even hardcore MMO players, the truth is that gameplay was created to be easy to learn for all ages from kindergarteners to octogenarians and attractive to.
Wizard101 was released by KingsIsle just over three years past and all indications point to the fact that new stuff is always being added to the game, that development continues and that the game is still going strong with or without the use of Wizard 101 cheats. Players take on the part of a pupil magician at Ravenswood Academy. During training, nevertheless, things start to go wrong and “promising pupils” are asked to start investigating the odd occurrences. Wizard101′s images are probably some of the best out there for a game of its own age. I’ll qualify this with all the caveat that Wizard101′s art style isn’t for everyone.
It’s sort of a pseudo-anime cartoon design with big headed character models and what some might call ‘simplistic’ surroundings. That said, nonetheless, Wizard101 is very satisfying to the eye with bright brilliant colors and eye-catching surroundings that belie the initial impression they have minimal detail. W101 is showing its age a bit with somewhat blocky versions. It’s not displeasing but it is noticeable. Character customization is a little limited but given the target audience of the game, that’s an OK thing. Players can select their character’s head, hairstyle, skin color and facial expression along with the color of a character’s starting wardrobe. Names are selected with picks being made available for first name, as well as a one or two component last name through a string three wheels.
This is, obviously, a nod to creating and maintaining a kid-friendly environment by preventing away-coloured names. Creatures in Wizard101 are varied and fascinating. While some monster models duplicate themselves throughout the game, they may be consistently ‘tailored’ to the portion of the sport by which they live and are given a distinctive look. KingsIsle has continued to produce new creature kinds throughout the three years the game continues to be including adding Ninja pigs and crafty crustaceans. Where Wizard101 really shines is in the beauty of its spell effects. Seeing a mammoth “Heliphant” rising out of a ring of fire or a Wyvern pulling itself across the ice before launching its signature screech into a creature’s face is merely breathtaking. The lower level spells are interesting and striking. Consider the Leprechaun as he comes down skiing a rainbow, flinging coins on creatures and toppling his pot of gold. Just magnificent! Gaming in Wizard101 is a throwback to turn-based RPGs of the past but with a KingsIsle twist that is exceptional. Four monsters and up to four wizards face off across a charm throwing circle when entering into a battle.
From there, players utilize a deck of spells that are known from their school of specialization or spell cards purchased from a vendor. During each round, all players pick creature’s selected charm and the spells they’re going to project and then the cinematic plays out with the enchantment cartoons for every player’s. It’s very simple really and fairly interesting. Having said that, you need to have a fairly high tolerance for seeing the exact same spells repeatedly. Fortunately, I still receive a good chuckle from a lot of them even three years later and do. For adults, this gameplay facet is amazing as up to some minute is spent completing each monster’s and each player’s charms which gives time to toggle outside, check email, get the infant head or a brand new bottle to the restroom.